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==Career==
 
==Career==
Mark Bozon started in the video game industry at the age of 14 at [[WayForward Technologies]],<ref>http://uk.ign.com/stars/mark-bozon</ref> where he provided various contributions, including designing and play testing.<ref name = "mobygames">http://www.mobygames.com/developer/sheet/view/developerId,68262/</ref> He joined IGN in 2005 where he covered games related to Nintendo and worked as an editor.<ref>http://gonintendo.com/?p=113139</ref><ref>http://uk.ign.com/articles/2010/06/18/e3-2010-shantae-dsi-exists</ref> In 2010, he joined EGM<ref>http://www.destructoid.com/blogs/NihonTiger90/journalism-news-mark-bozon-formerly-of-ign-joins-the-new-egm-165225.phtml</ref> and by 2012 was working at Apple, Inc. as an app and game marketing leader.<ref>http://www.insidegamingdaily.com/2012/02/03/apple-hires-former-xbox-marketing-executive/</ref>
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Mark Bozon started in the video game industry at the age of 14 at [[WayForward]],<ref>http://uk.ign.com/stars/mark-bozon</ref> where he provided various contributions, including designing and play testing.<ref name = "mobygames">http://www.mobygames.com/developer/sheet/view/developerId,68262/</ref> He joined IGN in 2005 where he covered games related to Nintendo and worked as an editor.<ref>http://gonintendo.com/?p=113139</ref><ref>http://uk.ign.com/articles/2010/06/18/e3-2010-shantae-dsi-exists</ref> In 2010, he joined EGM<ref>http://www.destructoid.com/blogs/NihonTiger90/journalism-news-mark-bozon-formerly-of-ign-joins-the-new-egm-165225.phtml</ref> and by 2012 was working at Apple, Inc. as an app and game marketing leader.<ref>http://www.insidegamingdaily.com/2012/02/03/apple-hires-former-xbox-marketing-executive/</ref>
   
 
==Works==
 
==Works==

Revision as of 04:27, 19 May 2020

Mark bozon

Mark Bozon.

Mark Bozon (born September 19, 1983) is a designer and former video game journalist and editor. He is also the brother of Shantae's creator Matt Bozon. He worked on the first Shantae game as a play tester and provided unspecified contributions to Shantae: Risky's Revenge.

Career

Mark Bozon started in the video game industry at the age of 14 at WayForward,[1] where he provided various contributions, including designing and play testing.[2] He joined IGN in 2005 where he covered games related to Nintendo and worked as an editor.[3][4] In 2010, he joined EGM[5] and by 2012 was working at Apple, Inc. as an app and game marketing leader.[6]

Works

This is a list of projects Mark Bozon was involved in according to Moby Games and a Google search over allgame.com (unless otherwise indicated).[2][7]

Direction

  • Shovel Knight - director for a day (2014)

Design

  • Wendy: Every Witch Way - level design (2001)
  • Tak: The Great Juju Challenge - level design (2005)
  • Justice League Heroes: The Flash - design (2006)
  • X-Men: The Official Game - level designer (2006)
  • Mighty Flip Champs! - co-designer (2009)

Quality assurance

  • Xtreme Sports - game tester (2000)
  • Godzilla: Domination! - game tester (2002)
  • Pacific Gunner - QA (2002)
  • Shantae - play tester (2002)
  • Rescue Heroes: Billy Blazes - QA tester (2003)

Writing

  • Aliens: Infestation - game script (2011)[8]

Unspecified contribution

  • Sigma Star Saga - contributor (2005)
  • Contra 4 - contributor (2007)
  • A Boy and His Blob - contributor (2009)
  • Shantae: Risky's Revenge - contributor (2010)
  • Mighty Switch Force! - contributor (2011)

References